Will it be possible to use c++ and the editor together?
Posted: Thu Sep 27, 2018 12:38 pm
or will bs::framework always be a separate thing?
Modern open source game engine
BearishSun wrote:To some extent, but it's unlikely the editor will support C++ for scripting. You will always be able to go into C++ code and expose that code to the scripting world, which can then be used in the editor. I'll also be adding support for the editor to export scenes and assets for use in bs::framework.