Modern open source game engine

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by Ernst Hot
Mon Feb 20, 2017 6:54 pm
Forum: Engine modifications
Topic: Master branch: Shader uses features not recognized by this D3D version
Replies: 2
Views: 411

Master branch: Shader uses features not recognized by this D3D version

I have compiled the master branch, however when running the various projects, the D3D11 debug layer reports: D3D11 ERROR: ID3D11Device::CreateComputeShader: Shader uses features not recognized by this D3D version. [ STATE_CREATION ERROR #2097322: CREATECOMPUTESHADER_INVALIDSHADERBYTECODE] ... I thin...